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| Packages that use cz.cuni.jagrlib.iface | |
|---|---|
| cz.cuni.jagrlib | Core JaGrLib package. |
| cz.cuni.jagrlib.iface | Various interfaces for connecting of JaGrLib modules. |
| cz.cuni.jagrlib.piece | Public modules (building blocks of JaGrLib compositions). |
| cz.cuni.jagrlib.testing | Temporary JaGrLib modules. |
| cz.cuni.jagrlib.worker | JaGrLib worker modules - descendants of Worker. |
| Classes in cz.cuni.jagrlib.iface used by cz.cuni.jagrlib | |
|---|---|
| BitStream
Abstract sequential bit-input/output. |
|
| BlockQuantizer
Quantization of block discrete data. |
|
| BoundingVolume
Bounding-volume interface for 3D scenes. |
|
| Brep
Boundary representation (B-rep) of 3D scene. |
|
| BrepIterator
Interface for Brep-iterator objects. |
|
| BSSRDF
Abstract BSSRDF (Bidirectional Surface Scattering Distribution Function). |
|
| DataFileFormat
Interface for data persistence algorithms (general load/save filter). |
|
| DiscreteTransform
Discrete transform of raster 1D - 2D data. |
|
| EntropyCodec
Abstract entropy codec interface. |
|
| FillCallback
Interface for fill call-back routines. |
|
| FunctionR2ToR2
General mapping from R2 to R2. |
|
| GeometrySearch
General interface for geometry searching in 2D and 3D (for various types of search-trees). |
|
| GraphicsViewer
Viewer for RasterGraphics, VectorGraphics etc. |
|
| ImageFunction
Abstract image function (R2 -> RN mapping). |
|
| ImageSynthesizer
Abstract interface for image-synthesizing algorithms. |
|
| InputListener
Listener for input events. |
|
| Intersectable
Object which can be intersected by 3D rays. |
|
| IntFunction
General mappings to scalar integer range. |
|
| LightSource
Abstract light source in 3D scene. |
|
| PersistentParamsBinary
Persistent instance parameters stored in binary format. |
|
| ProgressListener
Object able to receive progress-state information. |
|
| Property
Simple interface for general property set/get. |
|
| RasterGraphics
Raster graphics interface (representation of pixel bitmap). |
|
| RealFunction
General mappings to scalar R range. |
|
| Render
Abstract rendering interface (for 1D, 2D and 3D objects). |
|
| Render3D
Rendering interface for 3D scenes. |
|
| Solid
Elementary solid of 3D scene: it is able to compute ray-intersections (including normal vector, and 2D texture coordinate), manages bounding-volume and polyhedral representation. |
|
| StrokeCallback
Interface for stroke call-back routines. |
|
| Texture
Abstract texture interface - any mapping that modifies MicroFacet data. |
|
| TimeDependent
Abstract time-dependency of an object. |
|
| Trigger
Simple control interface: triggers some action (operation). |
|
| ValueTransferFunction
Value-transfer function interface: representation of R -> R function (Pixel -> Pixel). |
|
| VectorGraphics
Vector graphics interface (scalable atomic 2D drawing commands). |
|
| Classes in cz.cuni.jagrlib.iface used by cz.cuni.jagrlib.iface | |
|---|---|
| BitMask
Bit-mask interface (representation of pixel set in 2D plane). |
|
| BitMaskCore
Core of bit-mask interface (representation of pixel set in 2D plane). |
|
| BitStream
Abstract sequential bit-input/output. |
|
| BoundingVolume
Bounding-volume interface for 3D scenes. |
|
| Brep
Boundary representation (B-rep) of 3D scene. |
|
| BrepIterator
Interface for Brep-iterator objects. |
|
| Brush
Abstract brush interface (filling of a 2D area). |
|
| FillCallback
Interface for fill call-back routines. |
|
| GraphicsViewer
Viewer for RasterGraphics, VectorGraphics etc. |
|
| InputListener
Listener for input events. |
|
| Intersectable
Object which can be intersected by 3D rays. |
|
| KDTree.IntNode
K-D-tree node for discrete data (ZK space). |
|
| LightSource
Abstract light source in 3D scene. |
|
| LineRender
Rendering interface for stroked lines. |
|
| Pen
Abstract pen interface (rendering of a 2D stroke). |
|
| PersistentParamsBinary
Persistent instance parameters stored in binary format. |
|
| PolygonRender
Rendering interface for 2D polygons and polylines. |
|
| Property
Simple interface for general property set/get. |
|
| QuadTree.Inspector
Quad-tree inspector object. |
|
| QuadTree.Node
Quad-tree node. |
|
| RasterGraphics
Raster graphics interface (representation of pixel bitmap). |
|
| RayGenerator
Generator of 3D rays (projection transformation, camera). |
|
| Render
Abstract rendering interface (for 1D, 2D and 3D objects). |
|
| SLEData
Data object holding system of linear equations (SLE) data. |
|
| StrokeCallback
Interface for stroke call-back routines. |
|
| TextRender.TextExtent
Support class for holding text extents. |
|
| TimeDependent
Abstract time-dependency of an object. |
|
| Trigger
Simple control interface: triggers some action (operation). |
|
| ValueTransferFunction
Value-transfer function interface: representation of R -> R function (Pixel -> Pixel). |
|
| WheelOfFortune
Abstract interface for the "Wheel of Fortune" - an ordered array of frequencies used for entropy encoding. |
|
| Classes in cz.cuni.jagrlib.iface used by cz.cuni.jagrlib.piece | |
|---|---|
| AlphaMask
Bit-mask interface with alpha-channel capability (representation of pixel set in 2D plane). |
|
| BitMask
Bit-mask interface (representation of pixel set in 2D plane). |
|
| BitMaskCore
Core of bit-mask interface (representation of pixel set in 2D plane). |
|
| BitStream
Abstract sequential bit-input/output. |
|
| BlockCodec
Codec for integer block data. |
|
| BlockQuantizer
Quantization of block discrete data. |
|
| Brep
Boundary representation (B-rep) of 3D scene. |
|
| BrepIterator
Interface for Brep-iterator objects. |
|
| Brush
Abstract brush interface (filling of a 2D area). |
|
| BSSRDF
Abstract BSSRDF (Bidirectional Surface Scattering Distribution Function). |
|
| ColormapStore
Abstract colormap storage. |
|
| CSG2Brep
|
|
| DataFileFormat
Interface for data persistence algorithms (general load/save filter). |
|
| DiscreteTransform
Discrete transform of raster 1D - 2D data. |
|
| EllipseRender
Rendering interface for stroked ellipses. |
|
| EntropyCodec
Abstract entropy codec interface. |
|
| EntropyHistogram
Abstract histogram interface - {#link WheelOfFortune} with incremental frequency update capability and decimation mechanism. |
|
| FaceRender
Interface for 3D scene face rendering (texture-mapped, Gouraud-shaded, Phong-shaded, ..). |
|
| FeatureStore
Data storage for "features" - elements used in feature/based warping/morphing. |
|
| Filter1D
Serial 1D data filter. |
|
| FloodFillRender
Rendering interface for flood-fill algorithms. |
|
| FunctionR2ToR2
General mapping from R2 to R2. |
|
| GeometrySearch
General interface for geometry searching in 2D and 3D (for various types of search-trees). |
|
| GLGraphics
GL graphics producer. |
|
| GlobalIllumination
General global-illumination method. |
|
| GraphicsViewer
Viewer for RasterGraphics, VectorGraphics etc. |
|
| ImageFunction
Abstract image function (R2 -> RN mapping). |
|
| ImageSynthesizer
Abstract interface for image-synthesizing algorithms. |
|
| InputListener
Listener for input events. |
|
| Intersectable
Object which can be intersected by 3D rays. |
|
| IntFunction
General mappings to scalar integer range. |
|
| KDTree
Interface for K-D-tree data structures. |
|
| KDTree.IntNode
K-D-tree node for discrete data (ZK space). |
|
| LightSource
Abstract light source in 3D scene. |
|
| LineRender
Rendering interface for stroked lines. |
|
| LineRenderAnti
Rendering interface for stroked lines with anti-aliasing. |
|
| Order2D
Abstract 2D rectangle passing algorithm. |
|
| Pen
Abstract pen interface (rendering of a 2D stroke). |
|
| PersistentParamsBinary
Persistent instance parameters stored in binary format. |
|
| Property
Simple interface for general property set/get. |
|
| RadiosityBasisFunctions
Basis functions representing radiosity distribution over a set of Brep elements. |
|
| RasterGraphics
Raster graphics interface (representation of pixel bitmap). |
|
| RasterSearch
Searching in raster images. |
|
| RayGenerator
Generator of 3D rays (projection transformation, camera). |
|
| RealFunction
General mappings to scalar R range. |
|
| Render
Abstract rendering interface (for 1D, 2D and 3D objects). |
|
| Render3D
Rendering interface for 3D scenes. |
|
| RTScene
3D scene representation for Ray-tracing. |
|
| SampleData
General sampled data file (D-dimensional array of scalars). |
|
| ScalarQuantizer
Scalar quantizer. |
|
| SLEData
Data object holding system of linear equations (SLE) data. |
|
| SLEDataStore
Data object holding system of linear equations (SLE) data - writtable variant. |
|
| SLESolver
Solver API for system of linear equations (SLE). |
|
| Solid
Elementary solid of 3D scene: it is able to compute ray-intersections (including normal vector, and 2D texture coordinate), manages bounding-volume and polyhedral representation. |
|
| SolidBrush
Solid brush interface (filling of a 2D area). |
|
| SolidPen
Solid pen with variable width. |
|
| TextRender
Rendering interface for text output. |
|
| TextRender.TextExtent
Support class for holding text extents. |
|
| TimeDependent
Abstract time-dependency of an object. |
|
| Trigger
Simple control interface: triggers some action (operation). |
|
| ValueTransferFunction
Value-transfer function interface: representation of R -> R function (Pixel -> Pixel). |
|
| WheelOfFortune
Abstract interface for the "Wheel of Fortune" - an ordered array of frequencies used for entropy encoding. |
|
| Classes in cz.cuni.jagrlib.iface used by cz.cuni.jagrlib.testing | |
|---|---|
| AlphaMask
Bit-mask interface with alpha-channel capability (representation of pixel set in 2D plane). |
|
| AWTGraphics
AWT graphics producer. |
|
| BitMask
Bit-mask interface (representation of pixel set in 2D plane). |
|
| BitStream
Abstract sequential bit-input/output. |
|
| Brep
Boundary representation (B-rep) of 3D scene. |
|
| BrepIterator
Interface for Brep-iterator objects. |
|
| BSSRDF
Abstract BSSRDF (Bidirectional Surface Scattering Distribution Function). |
|
| ColormapStore
Abstract colormap storage. |
|
| CurveRender
Rendering interface for stroked curves. |
|
| DataFileFormat
Interface for data persistence algorithms (general load/save filter). |
|
| Fresnel
Abstract interface represents Fresnel term for some type of materials. |
|
| FunctionR2ToR2
General mapping from R2 to R2. |
|
| GeometrySearch
General interface for geometry searching in 2D and 3D (for various types of search-trees). |
|
| GLGraphics
GL graphics producer. |
|
| GlobalIllumination
General global-illumination method. |
|
| GraphicsViewer
Viewer for RasterGraphics, VectorGraphics etc. |
|
| ImageFunction
Abstract image function (R2 -> RN mapping). |
|
| ImageSynthesizer
Abstract interface for image-synthesizing algorithms. |
|
| InputListener
Listener for input events. |
|
| Intersectable
Object which can be intersected by 3D rays. |
|
| LightMap
General interface for light storing. |
|
| LightSource
Abstract light source in 3D scene. |
|
| LightTracing
General interface for light tracing methods (photon tracing, light tracing, ..). |
|
| LineRender
Rendering interface for stroked lines. |
|
| LineRenderAnti
Rendering interface for stroked lines with anti-aliasing. |
|
| MicrofacetDistribution
Abstract interface represents microfacet distribution. |
|
| Order2D
Abstract 2D rectangle passing algorithm. |
|
| PolygonFillRender
Rendering interface for filled 2D polygons. |
|
| PolygonRender
Rendering interface for 2D polygons and polylines. |
|
| PolygonStrokeRender
Rendering interface for stroked 2D polygons (poly-lines). |
|
| PolygonWindow
Interface for clipping using polygon windows. |
|
| Property
Simple interface for general property set/get. |
|
| RadiosityBasisFunctions
Basis functions representing radiosity distribution over a set of Brep elements. |
|
| RasterGraphics
Raster graphics interface (representation of pixel bitmap). |
|
| RasterSearch
Searching in raster images. |
|
| RayGenerator
Generator of 3D rays (projection transformation, camera). |
|
| RectangleWindow
Interface for 2D clipping using axis-aligned rectangle. |
|
| Render
Abstract rendering interface (for 1D, 2D and 3D objects). |
|
| Render3D
Rendering interface for 3D scenes. |
|
| RTScene
3D scene representation for Ray-tracing. |
|
| SLESolver
Solver API for system of linear equations (SLE). |
|
| Solid
Elementary solid of 3D scene: it is able to compute ray-intersections (including normal vector, and 2D texture coordinate), manages bounding-volume and polyhedral representation. |
|
| Texture
Abstract texture interface - any mapping that modifies MicroFacet data. |
|
| TimeDependent
Abstract time-dependency of an object. |
|
| Trigger
Simple control interface: triggers some action (operation). |
|
| Classes in cz.cuni.jagrlib.iface used by cz.cuni.jagrlib.worker | |
|---|---|
| DataFileFormat
Interface for data persistence algorithms (general load/save filter). |
|
| GlobalIllumination
General global-illumination method. |
|
| GraphicsViewer
Viewer for RasterGraphics, VectorGraphics etc. |
|
| ImageSynthesizer
Abstract interface for image-synthesizing algorithms. |
|
| InputListener
Listener for input events. |
|
| ProgressListener
Object able to receive progress-state information. |
|
| Property
Simple interface for general property set/get. |
|
| RasterGraphics
Raster graphics interface (representation of pixel bitmap). |
|
| Render3D
Rendering interface for 3D scenes. |
|
| Trigger
Simple control interface: triggers some action (operation). |
|
| Worker
Interface for runable modules. |
|
|
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