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See:
Description
| Interface Summary | |
|---|---|
| AlphaMask | Bit-mask interface with alpha-channel capability (representation of pixel set in 2D plane). |
| ArcRender | Rendering interface for stroked circular arcs. |
| AWTGraphics | AWT graphics producer. |
| BitMask | Bit-mask interface (representation of pixel set in 2D plane). |
| BitMaskCore | Core of bit-mask interface (representation of pixel set in 2D plane). |
| BitStream | Abstract sequential bit-input/output. |
| BlockCodec | Codec for integer block data. |
| BlockQuantizer | Quantization of block discrete data. |
| BoundingVolume | Bounding-volume interface for 3D scenes. |
| Brep | Boundary representation (B-rep) of 3D scene. |
| BrepIterator | Interface for Brep-iterator objects. |
| Brush | Abstract brush interface (filling of a 2D area). |
| BSSRDF | Abstract BSSRDF (Bidirectional Surface Scattering Distribution Function). |
| CircleRender | Rendering interface for stroked circles. |
| ColormapStore | Abstract colormap storage. |
| CSG2Brep | |
| CurveRender | Rendering interface for stroked curves. |
| DataFileFormat | Interface for data persistence algorithms (general load/save filter). |
| DiscreteTransform | Discrete transform of raster 1D - 2D data. |
| EllipseRender | Rendering interface for stroked ellipses. |
| EllipticArcRender | Rendering interface for stroked elliptic arcs. |
| EntropyCodec | Abstract entropy codec interface. |
| EntropyHistogram | Abstract histogram interface - {#link WheelOfFortune} with incremental frequency update capability and decimation mechanism. |
| EulerOperators | Interface for 3D scene editing using Euler operators: Euler equation: V - E + F = 2 * (S - G) + L, where: V = # of vertices E = # of edges F = # of faces S = # of shells (solids) G = # of holes through solid (Genus) L = # of inner loops (rings) = holes in faces |
| FaceRender | Interface for 3D scene face rendering (texture-mapped, Gouraud-shaded, Phong-shaded, ..). |
| FeatureStore | Data storage for "features" - elements used in feature/based warping/morphing. |
| FillCallback | Interface for fill call-back routines. |
| Filter1D | Serial 1D data filter. |
| FloodFillRender | Rendering interface for flood-fill algorithms. |
| Fresnel | Abstract interface represents Fresnel term for some type of materials. |
| FunctionR2ToR2 | General mapping from R2 to R2. |
| GeometrySearch | General interface for geometry searching in 2D and 3D (for various types of search-trees). |
| GLGraphics | GL graphics producer. |
| GlobalIllumination | General global-illumination method. |
| GraphicsViewer | Viewer for RasterGraphics, VectorGraphics etc. |
| ImageFunction | Abstract image function (R2 -> RN mapping). |
| ImageSynthesizer | Abstract interface for image-synthesizing algorithms. |
| InputListener | Listener for input events. |
| Interpolation1D | General interpolation / approximation interface (mapping from <A,B> to RN). |
| Interpolation2D | General 2D interpolation / approximation interface (mapping from <A,B> x <C,D> to RN). |
| Intersectable | Object which can be intersected by 3D rays. |
| IntFunction | General mappings to scalar integer range. |
| KDTree | Interface for K-D-tree data structures. |
| LightMap | General interface for light storing. |
| LightSource | Abstract light source in 3D scene. |
| LightTracing | General interface for light tracing methods (photon tracing, light tracing, ..). |
| LineRender | Rendering interface for stroked lines. |
| LineRenderAnti | Rendering interface for stroked lines with anti-aliasing. |
| MicrofacetDistribution | Abstract interface represents microfacet distribution. |
| Order2D | Abstract 2D rectangle passing algorithm. |
| Pen | Abstract pen interface (rendering of a 2D stroke). |
| PersistentParamsBinary | Persistent instance parameters stored in binary format. |
| PolygonFillRender | Rendering interface for filled 2D polygons. |
| PolygonHashRender | Rendering interface for hashed 2D polygons. |
| PolygonRender | Rendering interface for 2D polygons and polylines. |
| PolygonStrokeRender | Rendering interface for stroked 2D polygons (poly-lines). |
| PolygonWindow | Interface for clipping using polygon windows. |
| ProgressListener | Object able to receive progress-state information. |
| Property | Simple interface for general property set/get. |
| QuadTree | Interface for Quad-tree data structure. |
| QuadTree.Inspector | Quad-tree inspector object. |
| RadiosityBasisFunctions | Basis functions representing radiosity distribution over a set of Brep elements. |
| RasterGraphics | Raster graphics interface (representation of pixel bitmap). |
| RasterSearch | Searching in raster images. |
| RayGenerator | Generator of 3D rays (projection transformation, camera). |
| RealFunction | General mappings to scalar R range. |
| RectangleWindow | Interface for 2D clipping using axis-aligned rectangle. |
| Render | Abstract rendering interface (for 1D, 2D and 3D objects). |
| Render3D | Rendering interface for 3D scenes. |
| RTScene | 3D scene representation for Ray-tracing. |
| SampleData | General sampled data file (D-dimensional array of scalars). |
| ScalarQuantizer | Scalar quantizer. |
| SLEData | Data object holding system of linear equations (SLE) data. |
| SLEDataStore | Data object holding system of linear equations (SLE) data - writtable variant. |
| SLESolver | Solver API for system of linear equations (SLE). |
| Solid | Elementary solid of 3D scene: it is able to compute ray-intersections (including normal vector, and 2D texture coordinate), manages bounding-volume and polyhedral representation. |
| SolidBrush | Solid brush interface (filling of a 2D area). |
| SolidPen | Solid pen with variable width. |
| StrokeCallback | Interface for stroke call-back routines. |
| TextRender | Rendering interface for text output. |
| Texture | Abstract texture interface - any mapping that modifies MicroFacet data. |
| TimeDependent | Abstract time-dependency of an object. |
| Trigger | Simple control interface: triggers some action (operation). |
| ValueTransferFunction | Value-transfer function interface: representation of R -> R function (Pixel -> Pixel). |
| VectorGraphics | Vector graphics interface (scalable atomic 2D drawing commands). |
| WheelOfFortune | Abstract interface for the "Wheel of Fortune" - an ordered array of frequencies used for entropy encoding. |
| Worker | Interface for runable modules. |
| Class Summary | |
|---|---|
| GraphicsViewer.PreviewThread | Preview thread for background repainting of attached GraphicsViewer instance. |
| KDTree.IntNode | K-D-tree node for discrete data (ZK space). |
| QuadTree.Node | Quad-tree node. |
| TextRender.TextExtent | Support class for holding text extents. |
Various interfaces for connecting of JaGrLib modules.
cz.cuni.jagrlib,
cz.cuni.jagrlib.piece,
cz.cuni.jagrlib.gui
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