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Packages that use Property | |
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cz.cuni.jagrlib | Core JaGrLib package. |
cz.cuni.jagrlib.iface | Various interfaces for connecting of JaGrLib modules. |
cz.cuni.jagrlib.piece | Public modules (building blocks of JaGrLib compositions). |
cz.cuni.jagrlib.testing | Temporary JaGrLib modules. |
cz.cuni.jagrlib.worker | JaGrLib worker modules - descendants of Worker. |
Uses of Property in cz.cuni.jagrlib |
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Classes in cz.cuni.jagrlib that implement Property | |
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class |
DefaultBlockQuantizer
Default implementation of BlockQuantizer interface. |
class |
DefaultBrepFileFormat
File format default implementation for Brep-based 3D scene data. |
class |
DefaultBrepIterator
Default implementation of BrepIterator interface. |
class |
DefaultBrepIteratorArr
Default implementation of BrepIterator interface - using precomputed array. |
class |
DefaultBrepIteratorOrd
Default implementation of BrepIterator interface - using simple ordinal value. |
class |
DefaultDiscreteTransform
Default implementation of DiscreteTransform interface.
2D transforms are based on 1D ones (separable extension). |
class |
DefaultFileFormat
File format default implementation. |
class |
DefaultFunctionR2ToR2
Default implementation of FunctionR2ToR2 interface. |
class |
DefaultGeometrySearch
Default implementation of GeometrySearch interface. |
class |
DefaultGraphicsViewer
Default implementation of GraphicsViewer . |
class |
DefaultImageFunction
Default implementation of ImageFunction . |
class |
DefaultImageSynthesizer
Default implementation of ImageSynthesizer interface. |
class |
DefaultInputListener
Default listener for input events. |
class |
DefaultIntFunction
Default implementation of IntFunction interface. |
class |
DefaultLightSource
Default implementation of LightSource interface. |
class |
DefaultProperty
Default implementation of Property interface. |
class |
DefaultRasterFileFormat
File format default implementation for raster image data. |
class |
DefaultRasterGraphics
Default implementation of RasterGraphics interface. |
class |
DefaultRealFunction
Default implementation of RealFunction interface. |
class |
DefaultRender3D
Default implementation of Render3D . |
class |
DefaultSolid
Default implementation of Solid . |
class |
DefaultValueTransferFunction
Default implementation of ValueTransferFunction interface. |
class |
Piece
Basic piece for buildnig computer graphics algorithms (compositions). |
Methods in cz.cuni.jagrlib with parameters of type Property | |
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static boolean |
DefaultProperty.booleanProperty(Property object,
java.lang.String name,
boolean def)
Reads boolean parameter (property) from the given instance. |
static double |
DefaultProperty.doubleProperty(Property object,
java.lang.String name,
double def)
Reads double parameter (property) from the given instance. |
static float |
DefaultProperty.floatProperty(Property object,
java.lang.String name,
float def)
Reads float parameter (property) from the given instance. |
static int |
DefaultProperty.intProperty(Property object,
java.lang.String name,
int def)
Reads integer parameter (property) from the given instance. |
static long |
DefaultProperty.longProperty(Property object,
java.lang.String name,
long def)
Reads long parameter (property) from the given instance. |
Uses of Property in cz.cuni.jagrlib.iface |
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Subinterfaces of Property in cz.cuni.jagrlib.iface | |
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interface |
AlphaMask
Bit-mask interface with alpha-channel capability (representation of pixel set in 2D plane). |
interface |
ArcRender
Rendering interface for stroked circular arcs. |
interface |
BitMask
Bit-mask interface (representation of pixel set in 2D plane). |
interface |
BitStream
Abstract sequential bit-input/output. |
interface |
BlockCodec
Codec for integer block data. |
interface |
BlockQuantizer
Quantization of block discrete data. |
interface |
Brep
Boundary representation (B-rep) of 3D scene. |
interface |
BrepIterator
Interface for Brep-iterator objects. |
interface |
Brush
Abstract brush interface (filling of a 2D area). |
interface |
BSSRDF
Abstract BSSRDF (Bidirectional Surface Scattering Distribution Function). |
interface |
CircleRender
Rendering interface for stroked circles. |
interface |
ColormapStore
Abstract colormap storage. |
interface |
CurveRender
Rendering interface for stroked curves. |
interface |
DataFileFormat
Interface for data persistence algorithms (general load/save filter). |
interface |
DiscreteTransform
Discrete transform of raster 1D - 2D data. |
interface |
EllipseRender
Rendering interface for stroked ellipses. |
interface |
EllipticArcRender
Rendering interface for stroked elliptic arcs. |
interface |
EntropyCodec
Abstract entropy codec interface. |
interface |
EntropyHistogram
Abstract histogram interface - {#link WheelOfFortune} with incremental frequency update capability and decimation mechanism. |
interface |
EulerOperators
Interface for 3D scene editing using Euler operators: Euler equation: V - E + F = 2 * (S - G) + L, where: V = # of vertices E = # of edges F = # of faces S = # of shells (solids) G = # of holes through solid (Genus) L = # of inner loops (rings) = holes in faces |
interface |
FaceRender
Interface for 3D scene face rendering (texture-mapped, Gouraud-shaded, Phong-shaded, ..). |
interface |
FeatureStore
Data storage for "features" - elements used in feature/based warping/morphing. |
interface |
Filter1D
Serial 1D data filter. |
interface |
FloodFillRender
Rendering interface for flood-fill algorithms. |
interface |
FunctionR2ToR2
General mapping from R2 to R2. |
interface |
GeometrySearch
General interface for geometry searching in 2D and 3D (for various types of search-trees). |
interface |
GlobalIllumination
General global-illumination method. |
interface |
GraphicsViewer
Viewer for RasterGraphics , VectorGraphics etc. |
interface |
ImageFunction
Abstract image function (R2 -> RN mapping). |
interface |
ImageSynthesizer
Abstract interface for image-synthesizing algorithms. |
interface |
Interpolation1D
General interpolation / approximation interface (mapping from <A,B> to RN). |
interface |
Interpolation2D
General 2D interpolation / approximation interface (mapping from <A,B> x <C,D> to RN). |
interface |
Intersectable
Object which can be intersected by 3D rays. |
interface |
IntFunction
General mappings to scalar integer range. |
interface |
KDTree
Interface for K-D-tree data structures. |
interface |
LightSource
Abstract light source in 3D scene. |
interface |
LineRender
Rendering interface for stroked lines. |
interface |
LineRenderAnti
Rendering interface for stroked lines with anti-aliasing. |
interface |
Order2D
Abstract 2D rectangle passing algorithm. |
interface |
Pen
Abstract pen interface (rendering of a 2D stroke). |
interface |
PolygonFillRender
Rendering interface for filled 2D polygons. |
interface |
PolygonHashRender
Rendering interface for hashed 2D polygons. |
interface |
PolygonRender
Rendering interface for 2D polygons and polylines. |
interface |
PolygonStrokeRender
Rendering interface for stroked 2D polygons (poly-lines). |
interface |
PolygonWindow
Interface for clipping using polygon windows. |
interface |
QuadTree
Interface for Quad-tree data structure. |
interface |
RasterGraphics
Raster graphics interface (representation of pixel bitmap). |
interface |
RasterSearch
Searching in raster images. |
interface |
RayGenerator
Generator of 3D rays (projection transformation, camera). |
interface |
RealFunction
General mappings to scalar R range. |
interface |
RectangleWindow
Interface for 2D clipping using axis-aligned rectangle. |
interface |
Render
Abstract rendering interface (for 1D, 2D and 3D objects). |
interface |
Render3D
Rendering interface for 3D scenes. |
interface |
RTScene
3D scene representation for Ray-tracing. |
interface |
SampleData
General sampled data file (D-dimensional array of scalars). |
interface |
ScalarQuantizer
Scalar quantizer. |
interface |
SLEData
Data object holding system of linear equations (SLE) data. |
interface |
SLEDataStore
Data object holding system of linear equations (SLE) data - writtable variant. |
interface |
SLESolver
Solver API for system of linear equations (SLE). |
interface |
Solid
Elementary solid of 3D scene: it is able to compute ray-intersections (including normal vector, and 2D texture coordinate), manages bounding-volume and polyhedral representation. |
interface |
SolidBrush
Solid brush interface (filling of a 2D area). |
interface |
SolidPen
Solid pen with variable width. |
interface |
TextRender
Rendering interface for text output. |
interface |
Texture
Abstract texture interface - any mapping that modifies MicroFacet data. |
interface |
TimeDependent
Abstract time-dependency of an object. |
interface |
Trigger
Simple control interface: triggers some action (operation). |
interface |
ValueTransferFunction
Value-transfer function interface: representation of R -> R function (Pixel -> Pixel). |
interface |
VectorGraphics
Vector graphics interface (scalable atomic 2D drawing commands). |
interface |
WheelOfFortune
Abstract interface for the "Wheel of Fortune" - an ordered array of frequencies used for entropy encoding. |
interface |
Worker
Interface for runable modules. |
Uses of Property in cz.cuni.jagrlib.piece |
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Classes in cz.cuni.jagrlib.piece that implement Property | |
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class |
AdditiveNoise
Can add various types of noise to the raster image. |
class |
AlphaGenerator
Generator of alpha-channel test patterns. |
class |
AlphaMatrix
Alpha-mask represented by simple rectangular matrix. |
class |
AmbientLightSource
Ambient light source. |
class |
ArithmeticCodec
Arithmetic codec. |
class |
AudioFilter
Audio filter framework - able to process several simple filters successively. |
class |
AudioReplay
Audio replay module with GUI window. |
class |
AWTWindow
Window able to display general AWT graphics. |
class |
BrepToImage
Brep -> RasterGraphics converter, prepares Brep-vertices for compression. |
class |
BufferedBitStream
Bit-stream object with random access and buffer-capability build on top of RandomAccessFile class. |
class |
Colormaps
Simple colormap store implementation. |
class |
CompressedFormatGray
Gray file format (using predictor, VLC and dynamic arithmetic coder). |
class |
CompressedFormatTransform
Lossy image compression (using discrete image transform, quantization, block coding and dynamic entropy coder). |
class |
Cone
Infinite cone as elementary 3D solid. |
class |
CornellBox
Generates classical Cornell Box. |
class |
CSG2BrepImpl
Implements conversion from CSG scene to boundary scene |
class |
Cube
Cube as elementary 3D solid. |
class |
Cylinder
Infinite cylinder as elementary 3D solid. |
class |
DataMatrix
Module holding N-dimensional data matrix. |
class |
DCT
Discrete cosine transform (can process 1D or 2D data of arbitrary size). |
class |
DeadZoneQuantizer
Linear quantizer with optional dead-zone. |
class |
Deformations
R2->R2 mappings (analytic warping sample transforms). |
class |
EffectBlur
Image effect - blur. |
class |
EffectPixelize
Image effect example - image pixelization. |
class |
Ellipse
Ellipse drawing - two different algorithms for untilted (Bresenham) and tilted (Bond) ellipses. |
class |
FaceRenderFlat
Brep face rendering - flat shading. |
class |
Features
Data store for "features" (for feature-based warping/morphing). |
class |
Filter1DNotch
Audio filter - notch filter (very-narrow-band suppression). |
class |
FloodFillPoint
Flood-fill using FIFO (queue) and point access. |
class |
FractalCompressionQtree
Fractal image compression module. |
class |
FunctionSamples
Function samples. |
class |
GIFFileFormat
GIF file format (persistence of 2D raster graphics data). |
class |
GLBrepRender
GL scene rendering of connected Brep -scene. |
class |
GLWindow
Window able to display GL graphics. |
class |
HDRFileFormat
HDR file format used in Radiance (RGBe RLE-encoded format). |
class |
HDRImage
HDR raster image stored in memory. |
class |
HDRMap
HDR to LDR image conversion. |
class |
HuffmanCodec
Adaptive Huffman codec. |
class |
ImageCompare
Raster image comparison. |
class |
ImageCompute
Image filter - general image composition. |
class |
ImageCrop
Image cropping & scaling. |
class |
ImageKDTree
K-D-tree coding of raster images. |
class |
ImagePredictor
Raster image prediction template. |
class |
ImageTransition
Transition effect between two input raster images. |
static class |
ImageTransition.CutoffTransition
Cutoff transition. |
static class |
ImageTransition.LinearTransition
Linear transition. |
static class |
ImageTransition.RampField
Ramp image field function. |
static class |
ImageTransition.RandomField
Random image field function. |
static class |
ImageTransition.SigmaTransition
Goniometric sigma function. |
class |
IntervalArray
Entropy histogram implementation: map of cummulative frequency interval trees. |
class |
JavaBitStream
Bit-stream object implemented with help of java.io streams ( InputStream ,
OutputStream ). |
class |
JavaText
Text drawing using Graphics implementation. |
class |
JFIFFileFormat
JFIF file format (persistence of 2D raster graphics data). |
class |
JitteringSynthesizer
Jittering image synthesizer with progressive rendering. |
class |
JPEGQuantizer
JPEG-like block quantizer. |
class |
LineAntialias
Antialiased line with arbitrary width and floating-point coordinates. |
class |
LineAntialiasSimple
Antialiased lines with arbitrary ending points. |
class |
LinearQuantizer
Linear scalar quantizer. |
class |
LineBresenham
Bresenham's algorithm for line segments. |
class |
LZWCodec
LZW codec. |
class |
MeshCompressionRLE
Mesh compression format using arbitrary pass order, zero-skipping and optional DPCM. |
class |
MonteCarloFF
This module provides stochastic Monte Carlo methods (hemisphere sampling, area sampling, area-to-area sampling) for form-factor solving. |
class |
MouseFrame
Rectangle image frame defined by interactive mouse input. |
class |
OBJFileFormat
Wavefront OBJ file format (persistence of B-rep 3D data). |
class |
OrderSFC
Rectangle image ordering using various Space-Filling-Curves (SFC). |
class |
OverwriteClassificator
Classificator for overwritting flood-fill. |
class |
PFMFileFormat
PFM (Portable Float Map) file format (persistence of HDR 2D raster graphics data). |
class |
PhongModel
Phong shading model (with constant or Schlick K() term). |
class |
Plane
Plane objects (infinite plane, rectangle, triangle) as elementary 3D solids. |
class |
PNGFileFormat
PNG file format (persistence of 2D raster graphics data). |
class |
Radiosity
Computes illumination of 3D scene using radiosity method. |
class |
RadiosityEquations
Provides SLE (system of linear equations) from Brep for some SLE Solver. |
class |
RankFilter
Rank filter module. |
class |
RasterImage
Raster image stored in memory. |
class |
RasterImagePreview
Raster image preview window. |
class |
RayCasting
Ray casting of CSG scenes. |
class |
RayTracing
Ray tracing of CSG scenes. |
class |
RenderPainter
Depth-sort rendering of Brep database. |
class |
SimpleNoise
Noise function - simple implementations. |
class |
SimpleSLEDataStore
Data object holding system of linear equations (SLE) data - actual data storage w/o any smartness. |
class |
SimpleSynthesizer
Simple image synthesizer with progressive rendering. |
class |
SLEProgressive
SLE solver: progressive refinement (PR). |
class |
SLERelaxation
SLE solver - various relaxation methods. |
class |
SolidColorBrush
Solid-color brush. |
class |
SolidColorPen
Solid-color pen. |
class |
Sphere
Sphere as elementary 3D solid. |
class |
StaticCamera
Static perspective camera - ray generator. |
class |
StaticCSGScene
CSG representation of 3D scenes for Ray-tracing rendering methods. |
class |
StaticPointLightSource
Static point light source. |
class |
StraightRoulette
Simple roulette-wheel: set of intervals with equal size (i.e. equal probability). |
class |
SuperShootGather
SLE solver: special solver for radiosity problems - Super-Shoot-Gather. |
class |
TestImageFunctions
Image functions for sampling tests. |
class |
TestImageLaser
Test image generator - test picture for (laser) printers. |
class |
TextureFunctions
Image functions for 2D textures. |
class |
VEFDS
Boundary representation (B-rep) of 3D scene - implemented by simple arrays. |
protected class |
VEFDS.DivisionIterator
Iterator for all divisions in the scene. |
protected class |
VEFDS.EdgeInFaceIterator
Iterator for edges in the given face. |
protected class |
VEFDS.EdgeIterator
Iterator for all edges in the scene. |
protected class |
VEFDS.FaceInSolidIterator
Iterator for faces in the given solid. |
protected class |
VEFDS.FaceIterator
Iterator for all faces in the scene. |
protected class |
VEFDS.SolidIterator
Iterator for all solids in the scene. |
protected class |
VEFDS.VertexInFaceIterator
Iterator for vertices in the given face. |
protected class |
VEFDS.VertexIterator
Iterator for all vertices in the scene. |
class |
WAVFileFormatMapped
WAV sound file filter. |
class |
XTransitionList
Bit-mask represented by "X-transition list" data structure. |
class |
ZigZagCodec
Zig-zag block coding. |
class |
ZLIBCodec
ZLIB codec. |
Uses of Property in cz.cuni.jagrlib.testing |
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Classes in cz.cuni.jagrlib.testing that implement Property | |
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class |
AnisotropicMicrofacet
Anisotropic microfacet distribution. |
class |
AntCity
Renders Ant-city (pilot implementation - not correct). |
class |
BezierCurve
Algorithm for drawing a Bezier cubic curve |
class |
BezierRegular
Algorithm for drawing Bezier cubic curve. |
class |
BlinnMicrofacet
Blinn microfacet distribution. |
class |
BlueScreen
Image filter example - blue-screen masking. |
class |
BrepSolid
3D rendering example - wire-frame rendering of Brep database. |
class |
Colormap332
Color-reducing example - 3-3-2 palette generator. |
class |
ColorReduce
Color-reducing example - rounding with 3-3-2 color palette. |
class |
ColorReduceRound
Color-reducing example - rounding with pre-defined color palette. |
class |
CompressedFormatBW
B/W file format (using simple Entropy codec to encode raster data). |
class |
CompressedFormatOrder
Pal file format with arbitrary pass order (using simple Entropy codec to encode colormapped raster data). |
class |
CompressedFormatPal
Pal file format (using simple Entropy codec to encode colormapped raster data). |
class |
CompressedFormatRGB
RGB file format (using simple Entropy codec to encode raster data). |
class |
CookTorranceModel
Cook-Torrance shading model. |
class |
DefaultRenderer
Default renderer of CSG scenes. |
class |
DepthSort
Depth-sorting example - incorrect behavior for general scenes with large faces. |
class |
DirectionalLightSource
Directional light source shining uniformly in one direction. |
class |
DirectLightMapVisualizer
Direct light map visualizer for JGL scenes. |
class |
DrawAxes
Draws simple 3D scene to test projection matrices. |
class |
DrawAxesGL
Draws simple 3D scene to test projection matrices (OpenGL version). |
class |
FeatureDeformation
Feature-based warping/morphing: sample R^2->R^2 mapping using feature set stored in FeratureStore. |
class |
FinalGathering
Final gathering as a final step of photon mapping. |
class |
FractalCircles
Fractal specimen - simple concentrating circles. |
class |
FresnelConductor
Represents Fresnel equation for conductors. |
class |
FresnelDielectric
Represents Fresnel equation for dielectric. |
class |
GraphR2ToR
3D rendering example - graph of R^2 -> R mapping. |
class |
CheckerTexture
Texture specimen - simple checkerboard (modifies base surface color). |
class |
ImageConvert
Image filter example - image convert. |
class |
InteractiveProjection
Computes 3D-to-2D transformation matrix from interactive mouse/keyboard events. |
class |
LambertianModel
Lambertian shading model. |
class |
LineClipping
Line clipping template. |
class |
Lissajous
Raster drawing specimen - Lissajous curve. |
class |
OrderedDither
Ordered Dithering. |
class |
OrderSerpentine
Order2D example - serpentine image order. |
class |
OrenNayarModel
Oren-Nayar shading model. |
class |
PathTracing
Path tracing of JGL scenes. |
class |
PhotonMap
Module for photon storing. |
class |
PhotonTracing
Illuminates scene by tracing photons through the scene and saving them into the map. |
class |
PolygonClip
Polygon clipping - arbitrary polygon vs. sinple polygonal window. |
class |
PolygonFill
Polygon fill - pilot implementation. |
class |
PolygonFillAnti
Polygon fill with antialiasing - pilot implementation. |
class |
PolylineAntialias
Antialiased thick polyline template. |
class |
RadiosityHierarch
Computes illumination of scene by multi-level hierarchical radiosity method. |
class |
RayCastingNew
Ray casting of JGL scenes. |
class |
RayTracingNew
Ray tracing of JGL scenes. |
class |
RenderWireframe
3D rendering example - wire-frame rendering of Brep database. |
class |
Revolution
Surface of revolution as elementary 3D solid. |
class |
SampleColormap
Sample colormap generator. |
class |
SampleRasterSearch
Sample raster-search implementation. |
class |
SFCDither
Error-distribution dithering along external space-filling-curve. |
class |
SimpleGLGraphics
Simple GLGraphics using simple GLUT objects. |
class |
SLEHierarchical
Solver for multi-level hierarchical radiosity method. |
class |
SolidSpecimen
Solid specimen - elementary 3D solid. |
class |
SpecularReflection
Represents perfect specular reflection. |
class |
SpecularTransmission
Represents perfect specular transmission. |
class |
SpotTexture
Texture specimen - simple 3D spot-like texture (modifies base surface color). |
class |
StaticAreaLightSource
Square light source shining non-uniformly (amount of power depends on divergence of the photon direction) through the whole hemisphere which lies on front side of the face. |
class |
StaticSphericalLightSource
Spherical light shining all around. |
class |
StaticSpotLightSource
Static point light source. |
class |
Test3DScene
Creates sample 3D scene ( Brep ) for testing of rendering algorithms. |
class |
TestGamma
Test image specimen - gamma tester. |
class |
TriMeshDeformation
Triangle-mesh warping: sample R^2 -> R^2 mapping using triangle mesh stored in Brep . |
class |
TriMeshEditor
Interactive triangle-mesh editor specimen. |
class |
UniformGrid
Uniform grid for fast searching. |
protected class |
UniformGrid.CenterIterator
Custom iterator for center pass. |
protected class |
UniformGrid.RayIteratorOld
Custom iterator for ray-segment-pass (old version). |
protected class |
UniformGrid.RaySegmentIterator2D
Custom iterator for ray-segment-pass (new version - 2DDDA). |
protected class |
UniformGrid.RayTriangleIterator3D
Custom iterator for ray-triangle-pass (3DDDA). |
class |
WarpEngine
Warping engine example - does naive forward mapping. |
class |
WarpingSpecimen
Interactive image filter example - image warping specimen. |
Uses of Property in cz.cuni.jagrlib.worker |
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Classes in cz.cuni.jagrlib.worker that implement Property | |
---|---|
class |
AlphaWorker
Worker: alpha blending test composition. |
class |
AnimationWorker
Meta-worker for animation rendering. |
class |
AntCityWorker
Worker: interactive ant-city rendering. |
class |
AudioFilterWorker
Worker for audio replay and filtering. |
class |
BezierWorker
Worker: Cubic curve drawing test composition. |
class |
ColorReduceWorker
Worker: color reduce test composition. |
class |
CompressionWorker
Worker: general data compression. |
class |
EllipseWorker
Worker: ellipse drawing test composition. |
class |
FeatureWarpingWorker
Worker for feature-based warping test composition. |
class |
FloodFillWorker
Worker: flood-fill test composition. |
class |
GlobalIlluminationWorker
Worker: computes illumination of scene using some global method and renders the result. |
class |
GLWorker
Worker: GL graphics drawn in infinite loop. |
class |
GridRenderWorker
Worker for raster-based imaging: ImageSynthesizer generates
raster image (RasterGraphics ). |
class |
ImageCompositionWorker
Worker: raster image composition. |
class |
ImageCompressionWorker
Worker: image compression test composition. |
class |
ImageFilterWorker
Worker: image filter test composition. |
class |
LineAntiWorker
Worker: anti-aliased line drawing test composition. |
class |
LineClipAntiWorker
Worker: line clipping with antia-aliasing composition. |
class |
LineClipWorker
Worker: line clipping & drawing test composition. |
class |
LineWorker
Worker: line drawing test composition. |
class |
LineWorkerStar
Worker: line drawing test composition (star-shape). |
class |
PolygonClipWorker
Worker: polygon clipping test composition. |
class |
PolygonFillAntiWorker
Worker: polygon fill with antialiasing test composition. |
class |
PolygonFillWorker
Worker: polygon fill test composition. |
class |
PolylineAntiWorker
Worker: anti-aliased thick poly-line drawing test composition. |
class |
ProjectionWorker
Worker: interactive projection setup. |
class |
Render3DWorker
Worker: 3D rendering (3D scene, Render3D renderer, result raster image)). |
class |
SampleRenderWorker
Worker for sample-based rendering (Ray-casting, ray-tracing). |
class |
Search2DWorker
Worker: GeometrySearch tests (2D center-pass & ray-pass). |
class |
TextWorker
Worker: text drawing test composition. |
class |
TriangleWarpingWorker
Worker for triangle-mesh warping test composition. |
class |
WarpingWorker
Worker: interactive raster image warping (two-phase- Trigger warper module). |
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