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double -> double
.
int -> double
.
double[2] -> double
.
int[2] -> double
.
double[3] -> double
.
int[3] -> double
.
double[] -> double
.
int[] -> double
.
double -> double
.
int -> double
.
double[2] -> double
.
int[2] -> double
.
double[3] -> double
.
int[3] -> double
.
double[] -> double
.
int[] -> double
.
int -> double
.
int -> double
.
double -> double
.
double -> double
.
double[2] -> double
.
double[2] -> double
.
double -> double
.
Brep
intersections).
Brep
face rendering - flat shading.0.0
for no fading).
t0
against the stored intersection.
t0
against the stored intersection.
FeatureStore.FEATURE_POINT
, FeatureStore.FEATURE_ARROW
or FeatureStore.FEATURE_TRIANGLE
).
FeatureStore.FEATURE_POINT
, FeatureStore.FEATURE_ARROW
or FeatureStore.FEATURE_TRIANGLE
).
Attribute
.
int[]
value from the given Attribute
.
float[]
value from the given Attribute
.
double[]
value from the given Attribute
.
AudioFilterWorker.stop()
).
ImageCompositionWorker.stop()
).
ImageFilterWorker.stop()
).
IntMap.CommonIterator.nextKey
) and returns true
if successful.
ZigZagCodec.CTX_SKIP
-encoded value.
Plug
with the given parameters.
Plug
compatible with the given one.
Brep
object).
BrepSolid.assertBrep()
check the data?
Formula.smallPrimes
array.
BitMask
.
BitMask
.
JavaBitStream.buffer
.
GLWindow.fpsQueue
.
GLWindow.fpsPtr
.
Frame.setTitle(java.lang.String)
works every time).
0.5
to 1.0
) and binary exponent
from the given floating-point number.
0.5
to 1.0
) and binary exponent
from the given floating-point number.
0
or 1
).
true
if the ray enters solid geometry from outside.
MonteCarloFF.cacheSize
>= num
.
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