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Packages that use cz.cuni.jagrlib.iface | |
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cz.cuni.jagrlib | Core JaGrLib package. |
cz.cuni.jagrlib.iface | Various interfaces for connecting of JaGrLib modules. |
cz.cuni.jagrlib.piece | Public modules (building blocks of JaGrLib compositions). |
cz.cuni.jagrlib.testing | Temporary JaGrLib modules. |
cz.cuni.jagrlib.worker | JaGrLib worker modules - descendants of Worker. |
Classes in cz.cuni.jagrlib.iface used by cz.cuni.jagrlib | |
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BitStream
Abstract sequential bit-input/output. |
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BlockQuantizer
Quantization of block discrete data. |
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BoundingVolume
Bounding-volume interface for 3D scenes. |
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Brep
Boundary representation (B-rep) of 3D scene. |
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BrepIterator
Interface for Brep-iterator objects. |
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BSSRDF
Abstract BSSRDF (Bidirectional Surface Scattering Distribution Function). |
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DataFileFormat
Interface for data persistence algorithms (general load/save filter). |
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DiscreteTransform
Discrete transform of raster 1D - 2D data. |
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EntropyCodec
Abstract entropy codec interface. |
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FillCallback
Interface for fill call-back routines. |
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FunctionR2ToR2
General mapping from R2 to R2. |
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GeometrySearch
General interface for geometry searching in 2D and 3D (for various types of search-trees). |
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GraphicsViewer
Viewer for RasterGraphics , VectorGraphics etc. |
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ImageFunction
Abstract image function (R2 -> RN mapping). |
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ImageSynthesizer
Abstract interface for image-synthesizing algorithms. |
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InputListener
Listener for input events. |
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Intersectable
Object which can be intersected by 3D rays. |
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IntFunction
General mappings to scalar integer range. |
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LightSource
Abstract light source in 3D scene. |
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PersistentParamsBinary
Persistent instance parameters stored in binary format. |
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ProgressListener
Object able to receive progress-state information. |
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Property
Simple interface for general property set/get. |
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RasterGraphics
Raster graphics interface (representation of pixel bitmap). |
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RealFunction
General mappings to scalar R range. |
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Render
Abstract rendering interface (for 1D, 2D and 3D objects). |
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Render3D
Rendering interface for 3D scenes. |
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Solid
Elementary solid of 3D scene: it is able to compute ray-intersections (including normal vector, and 2D texture coordinate), manages bounding-volume and polyhedral representation. |
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StrokeCallback
Interface for stroke call-back routines. |
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Texture
Abstract texture interface - any mapping that modifies MicroFacet data. |
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TimeDependent
Abstract time-dependency of an object. |
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Trigger
Simple control interface: triggers some action (operation). |
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ValueTransferFunction
Value-transfer function interface: representation of R -> R function (Pixel -> Pixel). |
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VectorGraphics
Vector graphics interface (scalable atomic 2D drawing commands). |
Classes in cz.cuni.jagrlib.iface used by cz.cuni.jagrlib.iface | |
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BitMask
Bit-mask interface (representation of pixel set in 2D plane). |
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BitMaskCore
Core of bit-mask interface (representation of pixel set in 2D plane). |
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BitStream
Abstract sequential bit-input/output. |
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BoundingVolume
Bounding-volume interface for 3D scenes. |
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Brep
Boundary representation (B-rep) of 3D scene. |
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BrepIterator
Interface for Brep-iterator objects. |
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Brush
Abstract brush interface (filling of a 2D area). |
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FillCallback
Interface for fill call-back routines. |
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GraphicsViewer
Viewer for RasterGraphics , VectorGraphics etc. |
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InputListener
Listener for input events. |
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Intersectable
Object which can be intersected by 3D rays. |
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KDTree.IntNode
K-D-tree node for discrete data (ZK space). |
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LightSource
Abstract light source in 3D scene. |
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LineRender
Rendering interface for stroked lines. |
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Pen
Abstract pen interface (rendering of a 2D stroke). |
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PersistentParamsBinary
Persistent instance parameters stored in binary format. |
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PolygonRender
Rendering interface for 2D polygons and polylines. |
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Property
Simple interface for general property set/get. |
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QuadTree.Inspector
Quad-tree inspector object. |
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QuadTree.Node
Quad-tree node. |
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RasterGraphics
Raster graphics interface (representation of pixel bitmap). |
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RayGenerator
Generator of 3D rays (projection transformation, camera). |
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Render
Abstract rendering interface (for 1D, 2D and 3D objects). |
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SLEData
Data object holding system of linear equations (SLE) data. |
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StrokeCallback
Interface for stroke call-back routines. |
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TextRender.TextExtent
Support class for holding text extents. |
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TimeDependent
Abstract time-dependency of an object. |
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Trigger
Simple control interface: triggers some action (operation). |
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ValueTransferFunction
Value-transfer function interface: representation of R -> R function (Pixel -> Pixel). |
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WheelOfFortune
Abstract interface for the "Wheel of Fortune" - an ordered array of frequencies used for entropy encoding. |
Classes in cz.cuni.jagrlib.iface used by cz.cuni.jagrlib.piece | |
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AlphaMask
Bit-mask interface with alpha-channel capability (representation of pixel set in 2D plane). |
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BitMask
Bit-mask interface (representation of pixel set in 2D plane). |
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BitMaskCore
Core of bit-mask interface (representation of pixel set in 2D plane). |
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BitStream
Abstract sequential bit-input/output. |
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BlockCodec
Codec for integer block data. |
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BlockQuantizer
Quantization of block discrete data. |
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Brep
Boundary representation (B-rep) of 3D scene. |
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BrepIterator
Interface for Brep-iterator objects. |
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Brush
Abstract brush interface (filling of a 2D area). |
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BSSRDF
Abstract BSSRDF (Bidirectional Surface Scattering Distribution Function). |
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ColormapStore
Abstract colormap storage. |
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CSG2Brep
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DataFileFormat
Interface for data persistence algorithms (general load/save filter). |
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DiscreteTransform
Discrete transform of raster 1D - 2D data. |
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EllipseRender
Rendering interface for stroked ellipses. |
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EntropyCodec
Abstract entropy codec interface. |
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EntropyHistogram
Abstract histogram interface - {#link WheelOfFortune} with incremental frequency update capability and decimation mechanism. |
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FaceRender
Interface for 3D scene face rendering (texture-mapped, Gouraud-shaded, Phong-shaded, ..). |
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FeatureStore
Data storage for "features" - elements used in feature/based warping/morphing. |
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Filter1D
Serial 1D data filter. |
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FloodFillRender
Rendering interface for flood-fill algorithms. |
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FunctionR2ToR2
General mapping from R2 to R2. |
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GeometrySearch
General interface for geometry searching in 2D and 3D (for various types of search-trees). |
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GLGraphics
GL graphics producer. |
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GlobalIllumination
General global-illumination method. |
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GraphicsViewer
Viewer for RasterGraphics , VectorGraphics etc. |
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ImageFunction
Abstract image function (R2 -> RN mapping). |
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ImageSynthesizer
Abstract interface for image-synthesizing algorithms. |
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InputListener
Listener for input events. |
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Intersectable
Object which can be intersected by 3D rays. |
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IntFunction
General mappings to scalar integer range. |
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KDTree
Interface for K-D-tree data structures. |
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KDTree.IntNode
K-D-tree node for discrete data (ZK space). |
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LightSource
Abstract light source in 3D scene. |
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LineRender
Rendering interface for stroked lines. |
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LineRenderAnti
Rendering interface for stroked lines with anti-aliasing. |
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Order2D
Abstract 2D rectangle passing algorithm. |
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Pen
Abstract pen interface (rendering of a 2D stroke). |
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PersistentParamsBinary
Persistent instance parameters stored in binary format. |
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Property
Simple interface for general property set/get. |
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RadiosityBasisFunctions
Basis functions representing radiosity distribution over a set of Brep elements. |
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RasterGraphics
Raster graphics interface (representation of pixel bitmap). |
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RasterSearch
Searching in raster images. |
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RayGenerator
Generator of 3D rays (projection transformation, camera). |
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RealFunction
General mappings to scalar R range. |
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Render
Abstract rendering interface (for 1D, 2D and 3D objects). |
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Render3D
Rendering interface for 3D scenes. |
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RTScene
3D scene representation for Ray-tracing. |
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SampleData
General sampled data file (D-dimensional array of scalars). |
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ScalarQuantizer
Scalar quantizer. |
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SLEData
Data object holding system of linear equations (SLE) data. |
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SLEDataStore
Data object holding system of linear equations (SLE) data - writtable variant. |
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SLESolver
Solver API for system of linear equations (SLE). |
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Solid
Elementary solid of 3D scene: it is able to compute ray-intersections (including normal vector, and 2D texture coordinate), manages bounding-volume and polyhedral representation. |
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SolidBrush
Solid brush interface (filling of a 2D area). |
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SolidPen
Solid pen with variable width. |
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TextRender
Rendering interface for text output. |
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TextRender.TextExtent
Support class for holding text extents. |
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TimeDependent
Abstract time-dependency of an object. |
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Trigger
Simple control interface: triggers some action (operation). |
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ValueTransferFunction
Value-transfer function interface: representation of R -> R function (Pixel -> Pixel). |
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WheelOfFortune
Abstract interface for the "Wheel of Fortune" - an ordered array of frequencies used for entropy encoding. |
Classes in cz.cuni.jagrlib.iface used by cz.cuni.jagrlib.testing | |
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AlphaMask
Bit-mask interface with alpha-channel capability (representation of pixel set in 2D plane). |
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AWTGraphics
AWT graphics producer. |
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BitMask
Bit-mask interface (representation of pixel set in 2D plane). |
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BitStream
Abstract sequential bit-input/output. |
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Brep
Boundary representation (B-rep) of 3D scene. |
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BrepIterator
Interface for Brep-iterator objects. |
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BSSRDF
Abstract BSSRDF (Bidirectional Surface Scattering Distribution Function). |
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ColormapStore
Abstract colormap storage. |
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CurveRender
Rendering interface for stroked curves. |
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DataFileFormat
Interface for data persistence algorithms (general load/save filter). |
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Fresnel
Abstract interface represents Fresnel term for some type of materials. |
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FunctionR2ToR2
General mapping from R2 to R2. |
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GeometrySearch
General interface for geometry searching in 2D and 3D (for various types of search-trees). |
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GLGraphics
GL graphics producer. |
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GlobalIllumination
General global-illumination method. |
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GraphicsViewer
Viewer for RasterGraphics , VectorGraphics etc. |
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ImageFunction
Abstract image function (R2 -> RN mapping). |
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ImageSynthesizer
Abstract interface for image-synthesizing algorithms. |
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InputListener
Listener for input events. |
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Intersectable
Object which can be intersected by 3D rays. |
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LightMap
General interface for light storing. |
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LightSource
Abstract light source in 3D scene. |
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LightTracing
General interface for light tracing methods (photon tracing, light tracing, ..). |
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LineRender
Rendering interface for stroked lines. |
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LineRenderAnti
Rendering interface for stroked lines with anti-aliasing. |
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MicrofacetDistribution
Abstract interface represents microfacet distribution. |
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Order2D
Abstract 2D rectangle passing algorithm. |
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PolygonFillRender
Rendering interface for filled 2D polygons. |
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PolygonRender
Rendering interface for 2D polygons and polylines. |
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PolygonStrokeRender
Rendering interface for stroked 2D polygons (poly-lines). |
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PolygonWindow
Interface for clipping using polygon windows. |
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Property
Simple interface for general property set/get. |
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RadiosityBasisFunctions
Basis functions representing radiosity distribution over a set of Brep elements. |
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RasterGraphics
Raster graphics interface (representation of pixel bitmap). |
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RasterSearch
Searching in raster images. |
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RayGenerator
Generator of 3D rays (projection transformation, camera). |
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RectangleWindow
Interface for 2D clipping using axis-aligned rectangle. |
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Render
Abstract rendering interface (for 1D, 2D and 3D objects). |
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Render3D
Rendering interface for 3D scenes. |
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RTScene
3D scene representation for Ray-tracing. |
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SLESolver
Solver API for system of linear equations (SLE). |
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Solid
Elementary solid of 3D scene: it is able to compute ray-intersections (including normal vector, and 2D texture coordinate), manages bounding-volume and polyhedral representation. |
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Texture
Abstract texture interface - any mapping that modifies MicroFacet data. |
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TimeDependent
Abstract time-dependency of an object. |
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Trigger
Simple control interface: triggers some action (operation). |
Classes in cz.cuni.jagrlib.iface used by cz.cuni.jagrlib.worker | |
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DataFileFormat
Interface for data persistence algorithms (general load/save filter). |
|
GlobalIllumination
General global-illumination method. |
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GraphicsViewer
Viewer for RasterGraphics , VectorGraphics etc. |
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ImageSynthesizer
Abstract interface for image-synthesizing algorithms. |
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InputListener
Listener for input events. |
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ProgressListener
Object able to receive progress-state information. |
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Property
Simple interface for general property set/get. |
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RasterGraphics
Raster graphics interface (representation of pixel bitmap). |
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Render3D
Rendering interface for 3D scenes. |
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Trigger
Simple control interface: triggers some action (operation). |
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Worker
Interface for runable modules. |
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